Sunday, August 31, 2008

Aktiviti Riadah Bersama Animator SEM 04 Di Hulu Langat

Salam & Gegar kepada semua rakan taulan & para animator sekalian..tanggal 21 Ogos 08 yg lalu, hero2 animation sem 04 telah menjemput sifoo kesayangan mereka Encik Mohd Faisal GTF meredah Hutan Rekreasi Hulu Langat (terlupa pula nama sebenar sungai tu haha) dgn kenderaan pacuan 4 roda masing-masing (muwahaha) di mana Azizi merangkap Ketua Penganjur Misi, memandu Kancil Purple 4x4 (jambu), Faizal memandu Saga VR4, saya bersama Khaidir & Zaki menaiki Knight Rider (made in Malaysia) huhu..manakala Fikri pula menunggang Scrambler tanpa membawa adiknya Jason bersama dalam misi kami atas 'asalan' Jason tak mandi pagi. he2




Objektif utama kami ialah meninggalkan kesesakan kota yang penuh pencemaran serta kisah-kisah sedih disebaliknya. Namun kehadiran kami disambut baik oleh penghuni belantara seperti ungas2 & deruan air sungai yg mengalir dicelah2 batu seolah2 mereka mengucapkan selamat datang kpd kami...kemesraan mereka membuatkan kami semua teruja & bertafakur seketika sambil membayangkan bilakah saat Azizi & Khaidir ingin mulakan memanggang..pergh lapar & kebulur..uhhkh..



Bekalan logistik kami telah disediakan oleh Tok Batin (Azizi) memang best sampai sendat seluar melantak makanan yang membuatkan semua orang kembung. Pabila sudah kenyang kami pun mulalah melepet & ada yang x sabar2 lagi nak celup badan di air untuk menyental berkati-kati daki..Memang seronok melihat mereka berenang2 di dalam air yang cetek. Saya tak komen ape2 sbb saya faham mereka masih beginner dalam acara renang..saya juga tak perlu bimbang tentang risiko lemas..hik2


Belum puas kami bermandi manda, akhirnya baru kami sedari hari semakin gelap..unggas2 yang tadinya hadir menemani kami semuanya telah bertempiaran lari pulang ke sarang..kini kami hanya bertemankan ribuan langgau & lalat yang mewujudkan suasana pesta bagi mereka menghurungi sisa makanan & tulang temulang. Disebabkan langgau & lalatlah akhirnya kami terpaksa berangkat pulang membawa ewoks masing-masing..


Tuesday, November 27, 2007

3ds Max 2008


Model efficiently, animate easily, and achieve stunning
results in less time with Autodesk 3ds Max 2008 software.

3ds Max is a full-featured 3D graphics application developed by Autodesk Media and Entertainment. It runs on the Win32 and Win64 platforms. As of October 2007, 3ds Max is in its tenth version, named 3ds Max 2008, which was announced during SIGGRAPH 2007. 3ds Max adds enhanced support for complex pipelines and workflows.

Overview
Accelerate your creative workflow and increase your pipeline efficiency. Autodesk® 3ds Max® 2008 3d modeling, animation, and rendering software helps design visualization professionals, game developers, and visual effects artists maximize productivity by streamlining the process of working with complex scenes.

Easily View and Handle Large, Complex Scenes 3ds Max 2008 software delivers new viewport technology and optimizations that result in vastly improved interaction with even the largest, most complex scenes. Common tasks and operations—selection, material assignment, transform, grouping, cloning, and many more—are now significantly faster, making 3ds Max 2008 the most streamlined version of the software ever. Plus, a new Scene Explorer makes managing large scenes—and interacting with hundreds, or even thousands of objects—far more intuitive.

Streamline Your Rendering Workflows With 3ds Max 2008 software, Autodesk introduces Review—a powerful new toolset that supports
interactive rendering workflows by delivering interactive previewing of shadows, the 3ds Max sun/sky environment, and mental ray® Architectural and Design material settings. This release also provides many new, timesaving 3ds Max/mental ray workflow features, including Sky Portal lighting options, a camera-based interface for exposure settings, and more.

Rapidly Automate and Customize Your Workflows 3ds Max 2008 marks the debut of MAXScript ProEditor. This new MAXScript editor provides script-writers with a professional, intelligent interface for working with MAXScript that streamlines the scripting workflow—making it easier to author scripts that automate and customize 3ds Max. Import Data Quickly and Accurately Deeper support for the DWG™ file format results in faster, more accurate importing of data from other popular Autodesk applications such as AutoCAD®
2008, AutoCAD® Architecture 2008, and Revit® Architecture 2008 software. New features, such as Select Similar, also facilitate working with imported data.

Viewing and Handling of Large, Complex Scenes
3ds Max 2008 software delivers new viewport technology and optimizations that result in vastly improved interactivity of even the largest, most complex scenes. Common tasks and operations—selection, material assignment, transform, grouping, cloning, and many more—are now significantly faster, making 3ds Max 2008 the most streamlined version of the software ever. Plus, a new Scene Explorer makes managing large scenes—and interacting with hundreds or even thousands of objects—far more intuitive.

Review Rendering
Produce stunning photo-real imagery, faster. With the release of 3ds Max 2008, Autodesk unveils Review. This powerful new toolset supports iterative rendering workflows by delivering interactive previewing of shadows, the 3ds Max sun/sky environment, and mental ray® Architectural and Design material settings. Based on the latest game engine technology, Review gives you the instant visual feedback you need to iterate rapidly.

Support for Complex Pipelines and Workflows
Quickly extend 3ds Max or streamline multi-application workflows. The new MAXScript ProEditor provides you with an intuitive interface for working with MAXScript that will streamline the scripting workflow, making it easier to author scripts that automate and customize 3ds Max. Deeper support for the DWG™ and FBX® file formats results in faster, more accurate importing of data from other popular Autodesk applications; plus, new features facilitate working with this imported data.

Artist-Friendly Modeling Enjoy a less menu-dependent modeling experience. 3ds Max 2008 gives you a more streamlined, artist-friendly modeling workflow through a collection of hands-on modeling UI options that let you focus more on the creative process.